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"KENOBI": A Star Wars Fan Film

For Jamie Costa's "KENOBI" fan film, I worked as a CGI Artist and was responsible for asset creation, texturing, lighting and rendering.

One shot in particular i worked on was a shot involving a troop transport, which was modelled in reference to merchandise and other media (since It had not appeared in live action whilst in production).

Considering this transport was far in the distance, I optimised my workflow and created low quality textures that had strong surface detail, therefore creating an interesting look from our light source and also saving render time.

3D Modelled in Maya/Zbrush, Textured in Substance Painter and rendered in Arnold for Maya.

Final Shot with effects. Huge thanks to Supervisor Cody Stoltz for amazing compositing.

Final Shot with effects. Huge thanks to Supervisor Cody Stoltz for amazing compositing.

KENOBI VFX Breakdown - Troop Transport Model.